Metadata-Version: 2.1
Name: obj2stl
Version: 3.0.0
Summary: Describe your package in one sentence
Home-page: https://github.com/doitmaan/obj2stl
Author: Abdullah Alzaidy
Author-email: alzaidy.abdullah@gmail.com
License: Apache License 2.0
Description: # model-converter
        
        This project aims to be a simple, lightweight, and useful 3D model editor.
        For the moment, only `obj`, `off`, `ply` ascii and `stl` models are supported.
        
        Feel free to open an issue if you find anything wrong in this.
        
          - [Scripts](#scripts)
          - [Install](#install)
          - [Contributing](#contributing)
          - [List of all supported formats](#formats)
        
        # Scripts
        
        A few utilities to manage 3D models :
          - `convert.py` that converts any type of model to any other
          - `viewer.py` which is a simple script that renders a 3d model
        
        # Install
        
        This project is written in python 3. The `convert.py` script is made for
        needing nothing else than python. However, the `viewer.py` script has a few
        dependencies, you'll need :
        
          - pip (to install the other dependencies) `sudo apt-get install python3-pip`
            for example
          - PIL `sudo pip install pillow`
          - numpy `sudo pip install numpy`
          - pygame `sudo pip install pygame`
          - PyOpenGL `sudo pip install pyopengl`
        
        ## Contributing
        
        If you want to add a new format to this converter, it should be easy enough,
        you just have to create a python file in `d3/model/formats` that should :
        
          - be named after the format you want to add (e.g. `obj.py`)
          - contain a function that tests if a filename is in the specified format (e.g. `is_obj`)
          - contain a parser class (e.g. `OBJParser`)
          - contain an exporter class (e.g. `OBJExporter`)
        
        ### About the parser
        The parser should inherit the `ModelParser` class in the `basemodel.py` module.
        The `ModelParser` class has everything needed to create a 3D model and render it.
        
        ### About the exporter
        The exporter should inherit the `Exporter` class in the `basemodel.py` module.
        It should have a constructor that takes a `ModelParser` has parameter and a
        `__str__` method that should compute the export.
        
        ## Formats
        Here is the list of all the supported formats
          - Wavefront `.obj`
          - Stanford `.ply`
          - Object File Format `.off`
          - STL files `.stl`
        
        
Platform: UNKNOWN
Description-Content-Type: text/markdown
